Hello! After much huffing and puffing and a little bit later than we’d have liked (and trying various things which were needlessly overcomplicated) we’re ready to take sign ups for the competition.
Rather than put you through form hell (you’ll have enough of that when it comes to uploading your entry…) we’d just like you to drop us a mail by clicking the link below. Just put either your name and/or team name/forum name so we know who you are in the message body and jobs a good ‘un.
Don’t worry, we’ll keep your email safe until we need to drop you a line then once the competition is over, we’ll get rid of the lot in a mass burning session (ok, we’ll delete them but y’know what we mean)
As we’re so late, we’ll be taking sign ups until 2nd December to make up for our lateness. Cheers and good luck everyone! (Oh, and please don’t change the subject header, it makes it easier for me to keep track of stuff, cheers!)
Hello, we’ve moved forums! We can now be found at retroremakes.com/forum
Apologies for any inconvenience.
With huge apologies for cutting it fine for getting them out this weekend, the new splash screens are go.
If you’ve grabbed one prior to this post, please download the latest version at the appropriate resolution you’ll require. We’ve also added 2 screens for those remaking for the DS as, well, I completely forgot to add them in the first place. Sorry!
They’re there now, though and please make sure you use both the top and the bottom screens, cheers!
Those nice chaps at RR’s Spanish equivalent, Computer Emuzone have set up a dedicated forum post for the Retro Remakes 2008 Competition with a translation of some of the finer points of the competition for good folks to mull over.
We’re huge fans of Computer Emuzone here at Remakes Towers and we thank them heartily. Cheers chaps!
We’ve had some really fantastic coverage this year, so much so that we’ve been forced to reduce Retro Remakes mainsite to something as minimal as possible in order to cope with the traffic spikes (ok, we also tipped over three times but hey ho – this is a good thing really, it means the word is getting out).
So, I’d like to say a very special thanks to everyone who has carried the news so far*, words can’t quite express just how thankful we are for the coverage and the positive response to the inclusion of the Games For Helen category. When organising these things, there’s always a worry as to how well stuff will go down – especially given how the industry tends to cater so little on the accessibility front that sometimes it can really feel like Canute pushing against the tide.
Special thanks go to Tim over at Indie Games, Kieron and the entire team at RockPaperShotgun (for some great game suggestions too), Stuart Houghton at Kotaku and Simon Carless over at GameSetWatch. Oh, and of course, to Barrie Ellis who’s been instrumental in getting this thing off the ground and is always, always, always fabtastic.
The forum may be rather ugly in its stripped down state, but a few days in and things are already starting to fill up nicely with games, idea’s and suggestions. Naturally, we’re greedy when it comes to competitions and we really want to see more. Honestly, even if you’ve never coded a thing before (I got started with an RR competition, so there’s hope for anyone) or you’re a fine doodler, musician, come and join in the fun. If you know anyone who’s any of the previous, get them to join in the fun.
We’ve tried to make it so as many folks as possible can enter something and the more games we can raise for both the competition and especially for Special Effect, the more we can help keep pushing this thing forward. There’s something for anyone who comes in over the 50% mark, and past experience has tought us that just getting a game to work without falling over or causing the judges to throw their hands in the air can score that.
In other news, we’ve got an updated splash screen to come over the weekend with a few minor adjustments (as in, one of the sponsors sent us their logo so we can add it now) and a couple of requested sizes. If folks can check back then and grab the new, fresh updated ones that’d be superb.
And for anyone wondering if it’s possible to make an accessible game that’s both modern and fun to play for everyone, veterans of a previous RR accessibility competition Ominous Dev have just released Strange Attractors 2, and it’s corking. Go check it out. It’s less than a tenner in UK-centric cash and available through Greenhouse.
*and a yah boo to the site who wouldn’t carry our press release because we’re a “games site” too.
Well, I guess after 4 months of hard slog on behalf of the RR administration team and the vast generosity of the sponsors it’s time to unleash the rules and say “The Competition Is Go”.
It’s been a long haul all told for us, the team, but it’s time to hand over the baton to you, the good people of the internet to see what you can come up with.
We’ve got six categories for you to choose to enter. You can only enter one game per category, amended or edited versions of the same game will see your entry be disqualified so please, please, please, make sure you choose carefully and correctly – it’d be a shame to see any hard work go to waste over such a silly mistake. If you want to enter more than one category, then you’ve got to create more than one game. It’s that simple really. Of course, there’s prizes for every single category. But that’s not all…
Naturally, every single entry goes into the Grand Prize Competition where you have the chance to win yourself the gaming laptop of the gods amongst many other prizes.
We’re really hoping that with a mixture of fine prizes and lots of scope for different entries this year will see the biggest and best haul of games for a competition ever.
Now, we don’t do these things for random reasons. One of the biggest reasons we opted to do this whole competition thing again was only if we could actually do some good in the world. To this end, with the fine assistance of the wonderful Barrie Ellis of One Switch we’re trying to raise some games for a fantastic cause, this year it’s for Special Effect and their Games For Helen project. You can read more about Special Effect and Games For Helen over on their homepage. And yes, we have very deliberately punted the Pandora into this category to bribe folks into making games for it. We’re that shallow.
That’s not to say we want you to neglect the other categories, far from it. We’ve tried to balance out each category prize with roughly the same value of prizes, from excellent game development kits to cold hard cash, whichever you choose to run for a punt in you can be assured of coming out with something nice as a winner. And yes, you can win more than once…
Oh, and the judges prizes are back. Each judge has a bunch of prizes that they can offer up at the end of the competition for anything that impresses them during a game so there’s always a chance to shine. Oh yeah, that and anyone coming in with a score over the 50% mark gets a free game too.
I guess at this point you’ll be needing some links to help you get around. So here we go:
The Categories. I’d start here so you’ve got an idea of what we’re expecting and to see if there’s something that lights your spark and makes you think “yeah, I could do that”
The Rules. Because you don’t want to be caught out by not complying with the rules.
The Judges. As well as listing a few of the individual judges likes and dislikes, you can also find out the system specs and systems owned by the judges.
The Prizes. Because we all want to know what we can win.
And finally, the competition forum. Feel free to nip on over to announce your game, discuss what’s going on with the competition, see what other people are up to.
Although with the forum comes great responsibility. If you’ve got a question, please check that the answer isn’t clarified in the categories or the rules. We’ve tried to cover as much as possible, but I have no doubt there’ll be something we’ve missed. There always is. One small note though, if you’re going to have a whinge or a moan about something being unfair, well, tough really. You don’t have to enter if you don’t like the rules and it is very much “our competition, our rules” and no amount of moaning or complaining at the judges and organisers will change their minds. I really shouldn’t even need to point this out, but there’s always someone who can’t help themselves year in or year out. Putting it bluntly, the rules are set in stone, the organisers opinions are set in stone, shouting, swearing or cursing won’t change a damn thing so don’t waste your breath and make things more uncomfortable or stressful than they already are for people during competition times. In short: play nicely please folks.
With that said, may I wish all the entrants the very best of luck and let’s rip! Let’s make this the best competition ever.